Canon continuities are not followed in Middle-earth: Shadow of Mordor, but its timeline at least attempts to follow that of its place between The Hobbit and The Lord of the Rings: The Fellowship of the Ring, which is only separated by about 60 years. Otherwise, it may not have been so definitive as to where the character ends up, especially with how far a gap in time occurs between Middle-earth: Shadow of War and The Lord of the Rings: The Fellowship of the Ring in terms of canonical, lore-relevant timelines. If anything, this ending determines that developer Monolith Productions knew Middle-earth: Shadow of War would be the final installment in their Middle-earth series featuring Talion. Talion becoming one of the Ringwraiths that eventually pursues Frodo Baggins was not a narrative tie-in that Middle-earth: Shadow of War needed to produce in order to craft a coherent conclusion. RELATED: Middle-earth: Shadow of Mordor Nemesis System Patented by Warner Bros. Instead, if Monolith decided to fully embrace its non-canon approach to Middle-earth, the franchise could be taken in a new direction entirely with a threequel. Middle-earth: Shadow of War's definitive conclusion could make a third entry with a Ringwraith Talion feel like an expansion, rather than its own title, especially since players had been given a taste of what that experience would be like in Middle-earth: Shadow of War. However, there is a limitation to this narrative arc and could run the risk of feeling shallow as a result. Here, players could lay siege to Middle-earth’s most notable kingdoms, such as Arnor, Gondor, Rohan, and Dale. In a dark take on Middle-earth as a playable Ringwraith, it would be interesting to see players able to corrupt human enemies and pledge allegiance fully to Sauron and Middle-earth’s dark forces. Middle-earth: Shadow of Mordor's Nemesis System creates dynamic relationships between the player and named enemies that appear, such as Captains and Warchiefs. In a follow-up sequel to Middle-earth: Shadow of War, Talion could command the Nazgul of Minas Morgul as players fully excise Orcs, Uruks, Goblins, and other horrific creatures. This made for some of the most rewarding armor sets found in Middle-earth: Shadow of War. While this has significant effects on Middle-earth: Shadow of War's narrative, it also allowed for some unique sequences and gameplay in the third act such as dark armor representative of the hooded and black-clad Nazgul. In its non-canon lore, Talion becomes corrupted as a Ringwraith after his separation from Celebrimbor. Middle-earth: Shadow of War concludes with a surprising twist that ties it directly into The Lord of the Rings: The Fellowship of the Ring. RELATED: Elden Ring Clip Shows The Lord of the Rings' Frodo and Sam Journey Through the Lands Between Middle-earth: Shadow of War’s Sequel Could Explore Talion’s Ringwraith Persona Monolith’s Middle-earth franchise has seemingly ceased after only its second installment, Middle-earth: Shadow of War, but there is much more potential in the series if non-canon narrative threads are followed and if its superb gameplay features were expanded upon. Its combat echoes that of Rocksteady’s Freeflow combat in the Batman: Arkham franchise, but what made it truly unique was it blended wraith abilities and Monolith Productions’ patented Nemesis System. Middle-earth: Shadow of Mordor is an open-world action-adventure game with linear missions. The Lord of the Rings’ film trilogy adaptations, The Lord of the Rings: The Third Age, and The Lord of the Rings: War in the North are only a handful of titles familiar to fans of the IP, but none may have had such an impact on contemporary AAA titles. The Lord of the Rings is one of the most popular fantasy IPs, but its games have generally not quite lived up to that popularity. In Middle-earth™: Shadow of War™, nothing will be forgotten.Middle-earth: Shadow of Mordor bore a significant burden on its shoulders as it ambitiously aimed to refurbish video games set within J.R.R. Experience how the award winning Nemesis System creates unique personal stories with every enemy and follower, and confront the full power of the Dark Lord Sauron and his Ringwraiths in this epic new story of Middle-earth. Go behind enemy lines to forge your army, conquer Fortresses and dominate Mordor from within.
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